- Welcome To The .COM Teamblog
So in order to make micro farming less profitable or at least slow it’s rapid ascent the developers have made it so each level of the wall provides an increase to the base defence of the village as well as the current bonus to the defensive capabilities of troops stationed in the village. So:
Romans get 10 Def p/l
Gauls get 8 Def p/l
Teutons get 6 Def p/l
Although the idea is great in premise and actually would seem to help simming players or at least make defence more of a worthwhile option in the early game I think it’s worth it to point out that a roman with a level 4 wall would immediately kill 1 clubswinger, maybe more if they had a village with enough natural defence. By 200 population on my speed account I normally have a level 12 wall on my main account (it’s a bit unusual but I’m Roman and like to defend again attacks) so anyone raiding me with say the usual 3 clubswingers would lose all of them without me needing a single defensive unit. For me this is perfect, I will now be able to concentrate fully on offensive troops when I start without the niggling feeling that I get that if I go off for an hour a Tueton might come on and take some of my precious resources. This will only be good for new players if they actually build a wall though, as Support when people ask how to stop raiding or how to kill more of the opposition troops I find they have not built a wall at all but usually about 90% of them have followed the quests, so the perfect solution (and one that has now been raised by a fellow crew member in the crew forums) is to have a quest getting someone to build a wall. If that were to happen I think new players would have a good chance of causing casualties and understanding how the wall system works.
Teutons will adapt though and it won’t take them very long to do so, the first thing that will happen is that they will risk clearing active players earlier so they get them before they have time to build a wall hopefully causing them to go inactive. Another thing that is likely to happen is more hits on fellow Tueton players because they are now placed further behind defensively.
Teutons:
Say the person you are raiding has a wall high enough level to kill 1 clubswinger, to recoup the losses of that clubswinger AND you wish to make a profit from that raid you’d need to send atleast 6 clubswingers. 1 would die leaving you a potential bounty of 300 with a profit of 50 resources. Any raids lower than 6 clubswingers would now be loss making. On a raid to a village where a player has a high enough wall to kill 2 clubswingers you’d need to send 10 clubswingers to make a profit and the margins are even worse amounting to 40 as the minimum.
Gauls:
Now for Gauls raiding with phalanx this is even worse. For a village able to kill 1 phalanx unit you’d need to send 11 phalanx per raid to turn a profit and that profit will only be 35 resources. For raiding a village that has the ability to kill 2 phalanx you’d need to send 20 units on the raid and you’d still only turn a profit of 35 resources.
Romans:
Personally I think the Romans come off the worse in this due to their also worse travel time. For a village able to kill 1 leg you’d need to send 10 legs per raid and only turn over a profit of 50 resources. For a village able to kill 2 legs you’d need to send 18 to be able to turn over the same 50 resources.
So although Tuetons have become even better at raiding because of this (compared to other tribes not compared to current ability) their growth may well become slower in the earlier parts of the game, on top of this Romans and Gauls are inconvenienced the most. Any way, make of the figures what you will.
Excellent idea but I’m not sure it’s going to work out as planned. We’re going to have to wait and see on this one.
As some of you may be aware there has been a way for some time to earn gold in the game on other domains by inviting friends to play the game; and it is now possible to do this on our domain. So anyway, here’s a quick explaination of how to do it and where everything is. If you have any questions leave them as a comment or ask on the forums.
What Can I Earn?
Currently for every person you invite who achieves a 2nd Village you will recieve a payment of 20 Gold to spend on any of the ingame Gold Advantages, there are no catches except that the gold cannot be transfered if you delete or the server ends.
How Can I Do It?
Well first of all you need to check out your own Earn Gold page, this can be found by going to [Travian Plus] then pressing the [Earn Gold] page, if you have found the right page it should look very similar to this:

Then you can copy and paste your own personal invitation link and send it to your friends, post it in your signatures on messages boards or spread it around in anyway you’d like. There also is another option, you may send an email direct from that Travian page by pressing the green button saying [>> Invite By Email], which will give you a page looking like this:

Then simply insert up to six email address which you would like to send the email to, add a personalised message if you wish and then simply press the send button to invite them. Once someone who has either clicked on your link or joined via email has activated their account they should appear in your personal version of this table on the [Earn Gold] page.

The number of people who you can share your link with is unlimited and as far as we’ve been told so is the amount of Gold you can earn.
Hey Guys,
I’ve decided to do a quick peice on how to make yourself attractive as potential employee for Travian as many people do have a desire to get involved but A. Don’t know how or where to apply or B. Simply have no idea what it involves. The process is very simple, you submit your application at any time and then when they have a vacancy and if they like it they’ll invite you for further discussions. However it’s getting that application right which is the main issue for many people; writing ‘hey, i wanna join crew bud’ is not going to get you there.
Warning: Reading/Using this does not mean you will get a place on any crew, these are only my personal guidelines for how to get involved and this was not written on behalf of Travian Games.
Let’s start with the basics and the key elements:
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1. Be Polite – This speaks for itself, someone who is polite and easygoing is always more likely to get a position than someone who is a arrogant, rude and self-centered.
2. Be Motivated – If you want to apply to join staff you’ve got to know that it’s something you really want and will enjoy doing, not something to pass the time during theday.
3. Have It Proof Read – Don’t submit it until you’ve had a friend or someone you know is suitable proof read it, they’ll be able to tell you if it’s appealing and makes you stand out, if your jokes are dry or if they make you seem interesting. Don’t miss out this stage.
Now the next part, the essential categories that Travian ask for themselves as the bare minimum:
1. When did you start playing, what are your current servers and nicknames and (if you have one), what’s your forum account?
2. How old are you (I think you have to be 16 for support & 18 for Multihunter)?
3. Why do you want to do this job?
4. Describe Yourself (What you do, what you’re like)
5. What do you expect from the current team
Now as I mentioned above those categories are the very, very minimum for what you should be writing, if you have those and you’ve written it well it means you’ll be considered. However I have found that if you add more and show you’ve thought about this and have made the effort by including more information you’re more likely to stand out. I’ll make a few suggestions below but the more original you make it the more you’ll be able to shine:
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* Hobbies & Interests – Show you’ve got a character and you’re not just a computer game junky (nothing wrong with that but just saying).
* Online Times – Let them know roughly what your online times are to avoid them having to ask that later.
* Game Experience – Although you could mention this on category 1. I would suggest making this seperate and going deeper into your experience both on Travian and, if you have any, doing something similar to being either a Supporter or MH on other games.
* Instant Messengers/Ways To Contact – Make it as easy as possible for them to find you and it could be what seperates you from the guy that takes a week of tracking down to find. Also you’ll need an IRC client or the ability to install one on your computer to become staff.
To apply (this is the link to the .com application page, check your domains forum for a link to national application page), you should follow this link and copy your application in to the box (fill in the information required as well):
Application Page
Well I hope that’s been useful for you and if you are interested in joining the team I hope you make the effort as so far I’ve found it very rewarding. If you need a proof reader then feel free to send me an email here. No promise I’ll actually find the time to read it through and get back to you but I will try but send it to a friend or someone you trust as well just to be sure you do find a proof reader.
Steve10
Warning: Reading/Using this does not mean you will get a place on any crew, these are only my personal guidelines for how to get involved and this was not written on behalf of Travian Games.
You are welcome to read the TeamBlog and learn something about the CrewMembers which help you every day.

